PC MS-DOS games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
PC

European Championship 1992

European Championship 1992
GenreSoccer/Football
DeveloperElite Systems
PublisherElite Systems
Released1992
Rating
Graphics:7.0
Sound:6.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
European Championship 1992 is a conversion of the old Tecmo World Cup 1990 arcade game, with the title altered to make it seem modern back in 1992. It has been made into a rather poor, one-dimensional Sega Megadrive game, and it came out as an equally poor 16bit game for the Commodore Amiga, Atari ST and PC (MS-DOS). This is the closest you could get to Tecmo's fun arcade football game, and although its (several) glitches, it is quite good fun with plenty of goals and incidents in every match.
 
Review
European Championship 1992STORY / GAMEPLAY
The game plays in side-on perspective. The full gamut of soccer rules and actions are implemented, including tackles (stealing), throw-outs, and penalty flags to remove aggressive players. Players run, steal, and defend better depending on who you pick, but unfortunately there is a little variation in the type of shots you can produce rather than several overhead kicks and diving headers. It's pretty slow-moving, but you get the essential action replays after a goal, which you can save on disk and load later.
The most unusual feature is that you actually control your goalkeeper, the best feature is probably the groovy brass band which match up and down the pitch in fine style at half-time.
All in all, the game is quite good fun. You get lots of goals and plenty of incident in every game, but it doesn't shape up well alongside either the other footies such (the older!) Manchnecster United by Krisalis Software.

GRAPHICS / SOUND
As with all three versions, graphics are rather unimpressive and looked outdated for its time with up to 16 colors screen (although running in...VGA mode here), and players completely devoid of any facial characteristics! The only difference between this version and the Amiga and ST version is that, gameplay is quite faster with smooth enough player movements and pitch scrolling. There is no introductory animated scene found only on the Amiga version.
Sound is on the negative side here, offering some simplistic sound effects (no sampled sound found only in the Amiga and ST versions) even with a sound card.

GAMEPLAY VIDEO
In our video below you may watch the Atari STE, Amiga and DOS versions of the game.
 
Screenshots
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
 
Gameplay sample
 
Comparable platforms



14 colors
Commodore Amiga OCS/ECS



14 colors
Atari ST



14 colors
PC MS-DOS
 
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
read more...
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!